Introduction to Engineering and What They Do?
Introduction to Mechanical Engineers and What They Do?
Introduction to Civil engineering and What They Do?
Introduction to Electrical Engineering and What They Do?
Types of motions
Basic Mechanics And Machine Parts
Basic Mechanical Elements
Work, Power, Moment, Torque, Buoyancy Etc
Newton's Laws of Motion
A number of Matlab tutorials are available on-line. Some of these can be accessed by pointing your web browser to the links given below. The Matlab Tutorial on Web (UM/CMU) is highly recommended for beginners. Explore the other links as you make progress to discover the joys of Matlab.
"Golems" is a 3D physics sandbox with a focus on machinery and robotics. It is free and fairly easy to use. One can test various configurations for FTC robots with it.
Advanced NXT- The Da Vinci Inventions Book
By Matthias Paul Scholz
This book is about building quite complex LEGO NXT robots with a lot of different parts. You will learn techniques to master certain challenges in building real-world gadgets with LEGO and how to make best or at least good use of special parts that are contained in the NXT kit or in other ones. You also should get a feeling for how to transform contraptions from the "real" world into LEGO devices and how to use the motors and various sensors the NXT kit provides.
Creating Cool MINDSTORMS NXT Robots
By Daniele Benedettelli
- Includes seven detailed Robotic projects.
- Learn to design and program your own LEGO Robotic creations
- No Programming experience required
Extreme NXT: Extending the LEGO MINDSTORMS NXT to the Next Level (Second Edition)
By Michael Gasperi, Philippe "Philo" Hurbain
- Create Sophisticated new sensor from light, magnetism, temperature, pressure, humidity and angle.
- Advance your NXT creations with alternate software, Bluetooth communications, new motors and muscle wires.
- Build a Galvanic skin response meter, magic wand, numeric keypad, and panoramic camera controller.
LEGO Mindstorms NXT - The Mayan Adventure
By James Floyd Kelly
This book answer the questions "How do I start designing a robot?","What should I build?"and explanation and information of "Put this piece here" and "Drop that there."
LEGO MINDSTORMS NXT 2.0 - The King's Treasure
By James Floyd Kelly
Build five robots to solve a series of challenges to find the King's treasure.
LEGO MINDSTORMS NXT-G Programming Guide (Second Edition)
By James Floyd Kelly
Master the NXT-G language for programming LEGO MINDSTORMS robots.
Winning Design! - LEGO MINDSTORMS NXT Design Patterns for Fun and Competition
By James J. Trobaugh
Concepts and techniques that will help you in areas that you are struggling with when working with your LEGO robot. Part of the fun of building and competing with LEGO robots is the discovery, but at the same time, nothing is more frustrating than getting yourself stuck in a corner where you feel you can't move forward. This book guides you past those moments and put you back on track to having fun and learning what it takes to build a successful, winning robot.
30 Arduino Projects For The Evil Genius
By Simon Monk
- Shows how to program and build your own Arduino projects.
- Filled with step-by-step instructions, illustrations, photos and diagrams.
- Covers Windows, Mac and Linux.
Arduino Programming Notebook
By Brian W. Evans
This notebook serves as a convenient, easy to use programming reference for the command structure and basic syntax of the Arduino microcontroller.
Arduino: A Quick-Start Guide
By Maik Schmidt
This book is a quick-start guide that gets you up to speed quickly and enables you to immediately create your own projects. Every chapter has a troubleshooting section to help when things go wrong.
By Michael Margolis
This book is aimed at a broad range of readers interested in using computer technology to interact with the environment. It is for people who want to quickly find the solution to hardware and software problems.
By Michael McRoberts
- 50 arduino projects with step-by-step instructions
- learn how to work with motors, sensors, displays, and networking
- create simple but practical projects such as arangefinder, an rfid reader, and an internet weather display
- no programming or electronics experience needed
Getting Started with Arduino
By Massimo Banzi
This book serves with information providing thorough introduction to Arduino gives you lots of ideas for projects and helps you get going on them right away.
Getting Started with Processing
By Casey Reas and Ben Fry
Learn Computer Programming the easy way with processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. This book lets you jump right into creative and fun projects.
Learning Processing A Beginner's Guide to Programming Images, Animation, and Interaction
By Daniel Shiffman
This book is for the beginner. If you have never written a line of code in your life, you are in the right place. No assumptions are made, and the fundamentals of programming are covered slowly, one by one, in the first nine chapters of this book.
Practical Arduino, Cool Projects for Open Source Hardware
By Jonathan Oxer, Hugh Blemings
Learn in-depth Arduino techniques using real-world projects.
The Game Maker's Apprentice
By Jacob Habgood, Mark Overmars
Create PC games the easy way using Game Maker's simple drag-and-drop interface Learn essential game design theory Make your games more fun!
The Game Maker's Companion - Game Development: The Journey Continues
By Jacob Habgood, Nana Nielsen, Martin Rijks, Kevin Crossley
Discover the secrets of classic platform games create engaging storylines with believable characters program professional platform games using drag-and-drop and GML.